I'm not quite sure what they were thinking with the changes they made because almost all the changes are for the worse compared to WH2. Unfortunately, this is just really, really disappointing. I have been a fan of Total War games since Shogun 1 and have particularly enjoyed Total Warhammer 1 & 2. You order attack on an enemy unit then AI builds barricade and your unit changes route making big round to reach the enemy, while taking fire from towers. At the moment AI continues building towers and barricades in the process of battle. Siege rework might be a good way forward if only this would work prior the battle start. Auto resolve is not working ATM hence need to manually play every single battle, which tires you so much. Main campaign is impossible to move further because you can't make solid base to support both soul race and empire protection. Your capitals of province used to be level 5 with 8 slots, now they all are like small settlements level 3 with 4 slots. Literally every money producing building gives you little. Economy is not adequate to sustain armies for Total WAR. CA has moved the release date last year to polish the game and this is the result? They could have taken already working WH2 build and modify it for new scenario, instead they threw everything away in terms of balance and decided to just go ahead with this. Literally every money producing building This game is a big disappointment. CA had enough time to make this game perfect but insted focused on other games it seems. Game is not optimized and has tons of bugs. Races are interesting but focus of adding units via DLC make each race empty. As incompetent developers can make a working siege AI their solution was making OP towers to decrease ability of the player to strategize to the level of their AI. Siege maps are beautiful but real time supply system is the worst idea that was added in a TW game. Domination mode is broken and disturbing. Publishers didn't care for the wishes of the fanbase. As incompetent developers can make a working siege AI their solution was making OP towers to I support narrative campaigns but mixing narrative with sandbox was not a good idea to begin with. I support narrative campaigns but mixing narrative with sandbox was not a good idea to begin with.